Abstract. We present an appearance-based 3D hand posture estimation method that determines a ranked set of possible hand posture candidates from an unmarked hand image, based on an...
Abstract. In this paper we report on the recent progress in computing bivariate polynomial resultants on Graphics Processing Units (GPU). Given two polynomials in Z[x, y], our algo...
In order to achieve the impression of a smooth surface while rendering a polygon mesh, normal vector vectors may be provided in the vertices of the mesh that are the average of th...
Sets of multi-view images that capture plenoptic information from different viewpoints are typically related by geometric constraints. The proper analysis of these constraints is ...
This paper presents a simple yet effective color filter array (CFA) interpolation algorithm. It is based on a linear interpolating kernel, but operates on YUV space, which results...