Recognition-by-components is one of the possible strategies proposed for object recognition by the brain, but little is known about the low-level mechanism by which the parts of o...
Abstract. Developing superior artificial board-game players is a widelystudied area of Artificial Intelligence. Among the most challenging games is the Asian game of Go, which, des...
Sparse kernel regressors have become popular by applying the support vector method to regression problems. Although this approach has been shown to exhibit excellent generalization...
Deep Belief Networks (DBNs) are multi-layer generative models. They can be trained to model windows of coefficients extracted from speech and they discover multiple layers of fea...
Abdel-rahman Mohamed, Tara N. Sainath, George Dahl...
A novel neural network model is described that implements context-dependent learning of complex sequences. The model utilises leaky integrate-and-fire neurons to extract timing inf...