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» Interruptible collision detection for deformable objects
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VRCAI
2006
ACM
14 years 1 months ago
Kinetic bounding volume hierarchies for deformable objects
We present novel algorithms for updating bounding volume hierarchies of objects undergoing arbitrary deformations. Therefore, we introduce two new data structures, the kinetic AAB...
Gabriel Zachmann, Rene Weller
WSCG
2003
149views more  WSCG 2003»
13 years 8 months ago
Simulating Deformable Tools with Haptic Feedback in a Virtual Environment
Simulations for training and analysis incorporating haptic feedback are becoming more popular and the sophistication of these simulations is increasing. Many systems now allow a r...
Stephen D. Laycock, A. M. Day
SIGGRAPH
2010
ACM
13 years 12 months ago
Subspace self-collision culling
We show how to greatly accelerate self-collision detection (SCD) for reduced deformable models. Given a triangle mesh and a set of deformation modes, our method precomputes Subspa...
Jernej Barbic, Doug L. James
JVCA
2006
206views more  JVCA 2006»
13 years 7 months ago
Realistic human hand deformation
d Abstract) Jieun Lee, Seung-Hyun Yoon, and Myunng-Soo Kim Seoul National University, KOREA We present a new approach to realistic hand modeling and deformation with real-time per...
Jieun Lee, Seung-Hyun Yoon, Myung-Soo Kim
ICAT
2006
IEEE
14 years 1 months ago
Real-Time Virtual Surgery Simulation Employing MM-Model and Adaptive Spatial Hash
Abstract. In this paper, MM-Model is presented for real-time simulation of 3D deformable objects on both global level and local region. This model consists of a deformable centerli...
Shaoting Zhang, Lixu Gu, Weiming Liang, Jingsi Zha...