Abstract This paper introduces a three-dimensional mesh generation algorithm for domains whose boundaries are curved surfaces, possibly with sharp features. The algorithm combines ...
Abstract. Navigation meshes are commonly employed as a practical representation for path planning and other navigation queries in animated virtual environments and computer games. ...
Abstract--This paper investigates the uniqueness of a nonnegative vector solution and the uniqueness of a positive semidefinite matrix solution to underdetermined linear systems. A...
Abstract—We introduce a new algorithm for real-time interactive motion control and demonstrate its application to motion captured data, pre-recorded videos and HCI. Firstly, a da...
This paper proposes a novel approach to recognize object categories in point clouds. By quantizing 3D SURF local descriptors, computed on partial 3D shapes extracted from the poin...