Messaging with new media should be fun, but sometimes participating in conversations can become a burden for users due to the effort required. In this paper, examples of such situ...
Mobile persuasion is using a mobile device to motivate people to change their behavior in a positive way. Thus there is the potential in investigating how mobile technology could ...
Abdullah Al Mahmud, Omar Mubin, Suleman Shahid, Ja...
Widgets are small and focused multimedia applications that can be found on desktop computers, mobile devices or even TV sets. Widgets rely on structured documents to describe thei...
Cyril Concolato, Jean Le Feuvre, Jean-Claude Dufou...
This paper describes a generic hypermedia model that is used as a framework for building context aware and mixed reality applications. It can handle different media elements, and ...
We present mango, a low-cost and highly scalable content-delivery service for mobile phones. The service is targeted at emerging countries such as India where users are highly pri...
Ankur Jain, Sharad Jaiswal, Anirban Majumder, K. V...