Recommender systems perform much better on users for which they have more information. This gives rise to a problem of satisfying users new to a system. The problem is even more a...
Online video games can be seen as medium for the formation and maintenance of social relationships. In this paper, we explore what social relationships mean under the context of o...
Yan Xu, Xiang Cao, Abigail Sellen, Ralf Herbrich, ...
This paper reports on an ethnographic study of the technology-enabled behavior that took place amongst a citizen population living in a conflict zone. We interviewed 65 Iraqi citi...
With the growth in sociality and interaction around online news media, news sites are increasingly becoming places for communities to discuss and address common issues spurred by ...
The selection of users for participation in IT projects involves trade-offs between multiple criteria, one of which is selecting a representative cross-section of users. This crite...
Rasmus Rasmussen, Anders S. Christensen, Tobias Fj...