Parameterization of discrete surfaces is a fundamental and widely-used operation in graphics, required, for instance, for texture mapping or remeshing. As 3D data becomes more and...
The discrete Laplace-Beltrami operator plays a prominent role in many Digital Geometry Processing applications ranging from denoising to parameterization, editing, and physical si...
Efficient methods to compute intrinsic distances and geodesic paths have been presented for various types of surface representations, most importantly polygon meshes. These meshe...
Smoothly bent paper-like surfaces are developable. They are however difficult to minimally parameterize since the number of meaningful parameters is intrinsically dependent on the...
We present a method for isotropic remeshing of arbitrary genus surfaces. The method is based on a mesh adaptation process, namely, a sequence of local modifications performed on ...