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CG
2005
Springer
13 years 7 months ago
Intelligent virtual environments for virtual reality art
The development of virtual reality (VR) art installations is faced with considerable difficulties, especially when one wishes to explore complex notions related to user interactio...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Marc...
MVA
1990
123views Computer Vision» more  MVA 1990»
13 years 8 months ago
Randomized Hough Transform (RHT) in Engineering Drawing Vectorization System
Abstract When the data is processed from the digitized drawThis paper presents how the recently presented Randomized IIough Transform (RHT) method can be used as a part of an engin...
Pekka Kultanen, Erkki Oja, Lei Xu
PRESENCE
2007
127views more  PRESENCE 2007»
13 years 7 months ago
Causal Perception in Virtual Reality and its Implications for Presence Factors
Causality is an important aspect of how we construct reality. Yet, while many psychological phenomena have been studied in their relation to virtual reality (VR), very little work...
Marc Cavazza, Jean-Luc Lugrin, Marc Buehner
BMCBI
2006
147views more  BMCBI 2006»
13 years 7 months ago
The NeuARt II system: a viewing tool for neuroanatomical data based on published neuroanatomical atlases
Background: Anatomical studies of neural circuitry describing the basic wiring diagram of the brain produce intrinsically spatial, highly complex data of great value to the neuros...
Gully A. P. C. Burns, Wei-Cheng Cheng, Richard H. ...
KDD
2009
ACM
196views Data Mining» more  KDD 2009»
14 years 2 months ago
WhereNext: a location predictor on trajectory pattern mining
The pervasiveness of mobile devices and location based services is leading to an increasing volume of mobility data. This side effect provides the opportunity for innovative meth...
Anna Monreale, Fabio Pinelli, Roberto Trasarti, Fo...