Abstract. We analyze the expected cost of a greedy active learning algorithm. Our analysis extends previous work to a more general setting in which different queries have differe...
This paper describes a research project about robot control across a computing Grid, first step toward a Grid solution for generic process control. A computational Grid can signi...
Abstract--Until quite recently, extending Phrase-based Statistical Machine Translation (PBSMT) with syntactic knowledge caused system performance to deteriorate. The most recent su...
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Copyright 2004 IEEE. Published in Conference on Computer Vision and Pattern Recognition (CVPR-2004), June 27 - July 2, 2004, Washington DC. Personal use of this material is permit...