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» Introducing Actions into Qualitative Simulation
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AAAI
2010
13 years 9 months ago
Learning Simulation Control in General Game-Playing Agents
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
Hilmar Finnsson, Yngvi Björnsson
JASSS
2002
244views more  JASSS 2002»
13 years 7 months ago
Applications of Simulation to Social Sciences
What is the degree of sophistication that we have to put into the agents in agents based computer simulation models? Should we provide them with a "mind"? The answer ran...
Gérard Ballot, Gérard Weisbuch
RAS
2010
131views more  RAS 2010»
13 years 6 months ago
Probabilistic Policy Reuse for inter-task transfer learning
Policy Reuse is a reinforcement learning technique that efficiently learns a new policy by using past similar learned policies. The Policy Reuse learner improves its exploration b...
Fernando Fernández, Javier García, M...
GECCO
2007
Springer
166views Optimization» more  GECCO 2007»
14 years 2 months ago
EcoPS: a particle swarm algorithm to model group-foraging
Recent work has introduced a simulation model of ecological processes in terms of a very simple Particle Swarm algorithm. This abstract model produced qualitatively realistic beha...
Cecilia Di Chio, Riccardo Poli, Paolo Di Chio
JMIV
2010
131views more  JMIV 2010»
13 years 6 months ago
An SL(2) Invariant Shape Median
Median averaging is a powerful averaging concept on sets of vector data in finite dimensions. A generalization of the median for shapes in the plane is introduced. The underlying ...
Benjamin Berkels, Gina Linkmann, Martin Rumpf