The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
What is the degree of sophistication that we have to put into the agents in agents based computer simulation models? Should we provide them with a "mind"? The answer ran...
Policy Reuse is a reinforcement learning technique that efficiently learns a new policy by using past similar learned policies. The Policy Reuse learner improves its exploration b...
Recent work has introduced a simulation model of ecological processes in terms of a very simple Particle Swarm algorithm. This abstract model produced qualitatively realistic beha...
Median averaging is a powerful averaging concept on sets of vector data in finite dimensions. A generalization of the median for shapes in the plane is introduced. The underlying ...