We propose a number of X3D extensions to enable shadows in the virtual worlds. Our higher-level extensions are an easy way to request shadows independently of their implementation...
A map is a connected topological graph cellularly embedded in a surface. For a given graph , its genus distribution of rooted maps and embeddings on orientable and non-orientable s...
— This paper presents an integrative approach to solve the coupled problem of reaching and grasping an object in a cluttered environment with a humanoid robot. While finding an ...
Michael Gienger, Marc Toussaint, Christian Goerick
Abstract— To autonomously navigate on rough terrain is a challenging problem for mobile robots, requiring the ability to decide whether parts of the environment can be traversed ...
In this paper, we introduce the concept of isosurface similarity maps for the visualization of volume data. Isosurface similarity maps present structural information of a volume d...