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NETGAMES
2004
ACM
14 years 1 months ago
Some thoughts on emulating jitter for user experience trials
It is usually hard to control the network conditions affecting public online game servers when studying the impact of latency, loss and jitter on user experience. This leads to a ...
Grenville J. Armitage, Lawrence Stewart
VLDB
2004
ACM
113views Database» more  VLDB 2004»
14 years 1 months ago
Accurate and Efficient Crawling for Relevant Websites
Focused web crawlers have recently emerged as an alternative to the well-established web search engines. While the well-known focused crawlers retrieve relevant webpages, there ar...
Martin Ester, Hans-Peter Kriegel, Matthias Schuber...
SSD
1999
Springer
197views Database» more  SSD 1999»
13 years 12 months ago
3D Shape Histograms for Similarity Search and Classification in Spatial Databases
Classification is one of the basic tasks of data mining in modern database applications including molecular biology, astronomy, mechanical engineering, medical imaging or meteorolo...
Mihael Ankerst, Gabi Kastenmüller, Hans-Peter...
SIGCOMM
2010
ACM
13 years 8 months ago
Ripcord: a modular platform for data center networking
In this demo, we present Ripcord, a modular platform for rapidly prototyping scale-out data center networks. Ripcord enables researchers to build and evaluate new network features...
Brandon Heller, David Erickson, Nick McKeown, Rean...
DPD
2007
165views more  DPD 2007»
13 years 7 months ago
Context-based caching and routing for P2P web service discovery
In modern heterogeneous environments, such as mobile, pervasive and ad-hoc networks, architectures based on web services offer an attractive solution for effective communication a...
Christos Doulkeridis, Vassilis Zafeiris, Kjetil N&...