The emergence of online games has fundamentally changed security requirements for computer games, which previously were largely concerned with copy protection. In this paper, we e...
One of the prerequisites for information society is secure and reliable communication among computing systems. Accordingly, network security appliances become key components of inf...
To better protect information systems, computation time data protection needs to be considered such that even when the system is partially compromised, the security of the system ...
We describe the design and implementation of a public-key platform, secFleck, based on a commodity Trusted Platform Module (TPM) chip that extends the capability of a standard node...
Wen Hu, Peter I. Corke, Wen Chan Shih, Leslie Over...
End users are often cast as the weak link in computer security; they fall victim to social engineering and tend to know very little about security technology and policies. This pa...