This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
: We are developing a robotic measurement facility which makes it very easy to build “reality-based” models, i.e., computational models of existing, physical objects based on a...
Dinesh K. Pai, Jochen Lang, John E. Lloyd, Robert ...
In this paper, we present a new approach to producing photorealistic computer renderings of real architectural scenes under novel lighting conditions, such as at different times o...
We present new techniques for creating photorealistic textured 3D facial models from photographs of a human subject, and for creating smooth transitions between different facial e...
Frederic H. Pighin, Jamie Hecker, Dani Lischinski,...
Multimedia communication is a part of everyday life and its appearance in computer applications is increasing in frequency and diversity. Intelligent or knowledge based computer su...
Mark T. Maybury, Oliviero Stock, Wolfgang Wahlster