Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
In this paper, we describe the design and ethnographic study of a phone developed so as to allow people to glance at each other, rather than simply message or voice call. Glanceph...
Fingerprint scanners have unique patterns that can be used to distinguish one scanner from another one. The pattern, which we call scanner pattern, stems from the variability of d...
Ubiquitous Computing Environments feature massively distributed systems containing a large number of devices, services and applications that help end-users perform various kinds o...
Chetan Shiva Shankar, Anand Ranganathan, Roy H. Ca...
The Business Process Execution Language for Web Services (BPEL) has emerged as the de-facto standard for implementing processes. Although intended as a language for connecting web ...