This article deals with facial segmentation and liptracking with feedback control for real-time animation of a synthetic 3D face model. Classical approaches consist in two success...
We address the problem of classifying scenes from feature films into semantic categories and propose a robust framework for this problem. We propose that the Finite State Machines ...
Reconstruction-based super-resolution from motion video has been an active area of study in computer vision and video analysis. Image alignment is a key component of super-resoluti...
This paper presents a novel technique for the generation of ‘video textures’ to display human emotion. This is achieved by a method which uses existing video footage to synthe...
Lisa Gralewski, Neill W. Campbell, Barry T. Thomas...
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...