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» Invariances in kernel methods: From samples to objects
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CHI
2009
ACM
14 years 8 months ago
Jadeite: improving API documentation using usage information
Jadeite is a new Javadoc-like API documentation system that takes advantage of multiple users' aggregate experience to reduce difficulties that programmers have learning new ...
Jeffrey Stylos, Brad A. Myers, Zizhuang Yang
SIGGRAPH
1994
ACM
13 years 11 months ago
Frameless rendering: double buffering considered harmful
The use of double-buffered displays, in which the previous image is displayed until the next image is complete, can impair the interactivity of systems that require tight coupling...
Gary Bishop, Henry Fuchs, Leonard McMillan, Ellen ...
ICPR
2000
IEEE
14 years 8 months ago
Nanometer-Scale Height Measurements in Micromachined Picoliter Vials Based on Interference Fringe Analysis
Micromachined picoliter vials in silicon dioxide with a typical depth of 6.0?m are filled with a liquid sample. Epiilluminated microscopic imaging during evaporation of the liquid...
L. R. Van den Doel, Lucas J. van Vliet, K. T. Hjel...
SGP
2004
13 years 10 months ago
Geometric Texture Synthesis by Example
Patterns on real-world objects are often due to variations in geometry across the surface. Height fields and other common parametric methods cannot synthesize many forms of geomet...
Pravin Bhat, Stephen Ingram, Greg Turk
CGF
2008
140views more  CGF 2008»
13 years 7 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu