Every interactive system has a functional part and an interactive part. However the software engineering and the human-computer-interaction communities work separately in terms of ...
Eric Ceret, Sophie Dupuy-Chessa, Guillaume Godet-B...
This paper proposes a learning and extracting method of word sequence correspondences from non-aligned parallel corpora with Support Vector Machines, which have high ability of th...
Nowadays, many commercial CAD systems are built on proprietary geometric kernels which provide an API containing a set of high level geometric operations (boolean operations, slot...
Mehdi Baba-ali, David Marcheix, Xavier Skapin, Yve...
We describe novel approaches to multimedia analysis and synthesis problems. We first present the experiential sampling technique which has the ability to focus on the analysis task...
Many approaches to learning classifiers for structured objects (e.g., shapes) use generative models in a Bayesian framework. However, state-of-the-art classifiers for vectorial d...