We introduce a new approach to three important problems in ray tracing: antialiasing, distributed light sources, and fuzzy reflections of lights and other surfaces. For antialias...
This paper discusses a new method for capturing the complete appearanceof both synthetic and realworld objects andscenes,representing this information, and then using this represe...
Steven J. Gortler, Radek Grzeszczuk, Richard Szeli...
Programmers commonly reuse existing frameworks or libraries to reduce software development efforts. One common problem in reusing the existing frameworks or libraries is that the...
Consider a projector-camera setup where a sinusoidal pattern is projected onto the scene, and an image of the objects imprinted with the pattern is captured by the camera. In this...
Daniel A. Vaquero, Matthew Turk, Ramesh Raskar, Ro...
In this paper, we present a novel method for model estimation for visual servoing. This method employs a particle filter algorithm to estimate the depth of the image features onli...