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TCS
2010
13 years 5 months ago
Invariant games
In the context of 2-player removal games, we define the notion of invariant game for which each allowed move is independent of the position it is played from. We present a family ...
Éric Duchêne, Michel Rigo
EJC
2007
13 years 7 months ago
Hypertree width and related hypergraph invariants
We study the notion of hypertree width of hypergraphs. We prove that, up to a constant factor, hypertree width is the same as a number of other hypergraph invariants that resemble...
Isolde Adler, Georg Gottlob, Martin Grohe
ATVA
2007
Springer
111views Hardware» more  ATVA 2007»
14 years 1 months ago
Timed Control with Observation Based and Stuttering Invariant Strategies
In this paper we consider the problem of controller synthesis for timed games under imperfect information. Novel to our approach is the requirements to strategies: they should be b...
Franck Cassez, Alexandre David, Kim Guldstrand Lar...
CONEXT
2006
ACM
13 years 11 months ago
Searching for invariants in network games traffic
Alberto Dainotti, Alessio Botta, Antonio Pescap&eg...
CIE
2005
Springer
13 years 7 months ago
Atomic actions -- molecular experience: theory of pervasive gaming
The attempt of this paper is to describe and analyze the formalisms of pervasive games and pervasive gaming (PG). As the title indicates, PG consists of atomic entities that never...
Bo Kampmann Walther