This contribution is concerned with a generalization of Itoh and Tsujii's algorithm for inversion in extension fields GF(qm ). Unlike the original algorithm, the method introd...
: Some example effects achieved by our extended toon shader: continuous levels of abstraction (a); abstraction of near-silhouette regions: smoothing (b), and opacity (c); backlight...
We study trajectory inverse kinematics: to find a feasible trajectory in angle space that produces a given trajectory in workspace. We explicitly represent the multivalued invers...
Experiments were performed to reveal some of the computational properties of the human motor memory system. We show that as humans practice reaching movements while interacting wi...
Reza Shadmehr, Tom Brashers-Krug, Ferdinando A. Mu...
We present a fast, non-iterative technique for producing grayscale images from error diffused and dithered halftones. The first stage of the algorithm consists of a Gaussian filte...
Niranjan Damera-Venkata, Thomas D. Kite, Mahalaksh...