This paper presents a new algorithm for feature generation, which is approximately derived based on geometrical interpretation of the Fisher linear discriminant analysis. In a fiel...
Realistic animation of soft objects such as cloth is essential for plausible character animation. Many techniques have been proposed for the simulation of soft objects, and most o...
In this paper we give a practical and e cient output-sensitive algorithm for constructing the display of a polyhedral terrain. It runs in Od + nlog2 n time and uses On n space, wh...
Traditional approaches to combining classifiers attempt to improve classification accuracy at the cost of increased processing. They may be viewed as providing an accuracy-speed tr...
Kumar Chellapilla, Michael Shilman, Patrice Simard
We describe several RNC algorithms for generating graphs and subgraphs uniformly at random. For example, unlabelled undirected graphs are generated in O(lg3 n) time using O n2 lg3...