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CHI
2004
ACM
14 years 8 months ago
Lessons learned using ubiquitous sensors for data collection in real homes
Interface design for the home requires a realistic understanding of the complexity and richness of the human activities that go on there; it is our goal to develop tools that enab...
Jennifer Beaudin, Stephen S. Intille, Emmanuel Mun...
CHI
2008
ACM
14 years 8 months ago
Peephole pointing: modeling acquisition of dynamically revealed targets
Peephole interaction occurs when a spatially aware display is moved and acts as a viewport to reveal different parts of the virtual space that cannot all fit within the display at...
Xiang Cao, Jacky Jie Li, Ravin Balakrishnan
CHI
2009
ACM
14 years 8 months ago
Sacred imagery in techno-spiritual design
Despite increased knowledge about how Information and Communications Technologies (ICTs) are used to support religious and spiritual practices, designers know little about how to ...
Susan Wyche, Kelly E. Caine, Benjamin K. Davison, ...
AIEDU
2006
89views more  AIEDU 2006»
13 years 7 months ago
Learner Centred Design in the Adventure Author Project
Involving stakeholders at an early stage of learning environment design enables researchers to base a system around the needs of learners. By working directly with learners, resear...
Seth Goolnik, Judy Robertson, Judith Good
AIEDAM
2007
191views more  AIEDAM 2007»
13 years 8 months ago
Ontology-based design information extraction and retrieval
Because of the increasing complexity of products and the design process, as well as the popularity of computer-aided documentation tools, the number of electronic and textual desi...
Zhanjun Li, Karthik Ramani