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CHI
2007
ACM
13 years 11 months ago
Fast-tracking product innovation
This paper describes the coming-of-age of an analytical application that was built using agile development processes, tightly interlinked with an iterative user experience methodo...
Daniela K. Busse
OIR
2007
99views more  OIR 2007»
13 years 7 months ago
The Galician virtual library
In this paper we describe the main features of the Galician Virtual Library (BVG) and its development process. The aim of this virtual library is to fill the existing lack of Galic...
Ángeles S. Places, Nieves R. Brisaboa, Anto...
FDG
2009
ACM
14 years 2 months ago
A requirements analysis for videogame design support tools
Designing videogames involves weaving together systems of rules, called game mechanics, which support and structure compelling player experiences. Thus a significant portion of ga...
Mark J. Nelson, Michael Mateas
WWW
2006
ACM
14 years 8 months ago
Invisible participants: how cultural capital relates to lurking behavior
The asymmetry of activity in virtual communities is of great interest. While participation in the activities of virtual communities is crucial for a community's survival and ...
Vladimir Soroka, Sheizaf Rafaeli
JCDL
2004
ACM
170views Education» more  JCDL 2004»
14 years 1 months ago
Looking for new, not known music only: music retrieval by melody style
With the growth of digital music, content-based music retrieval (CBMR) has attracted increasingly attention. For most CBMR systems, the task is to return music objects similar to ...
Fang-Fei Kuo, Man-Kwan Shan