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VRML
1997
ACM
15 years 7 months ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
110
Voted
CDC
2008
IEEE
159views Control Systems» more  CDC 2008»
15 years 9 months ago
Incorporating drivability metrics into optimal energy management strategies for Hybrid Vehicles
— Hybrid Vehicle fuel economy performance is highly sensitive to the energy management strategy used to select among multiple energy sources. Optimal solutions are easy to specif...
Daniel F. Opila, Deepak Aswani, Ryan McGee, Jeffre...
122
Voted
ASPLOS
2000
ACM
15 years 7 months ago
FLASH vs. (Simulated) FLASH: Closing the Simulation Loop
Simulation is the primary method for evaluating computer systems during all phases of the design process. One significant problem with simulation is that it rarely models the syst...
Jeff Gibson, Robert Kunz, David Ofelt, Mark Heinri...
106
Voted
COLCOM
2005
IEEE
15 years 8 months ago
Providing both scale and security through a single core probabilistic protocol
Distributed systems are typically designed for scale and performance first, which makes it difficult to add security later without affecting the original properties. This paper ...
Ramsés Morales, Indranil Gupta
123
Voted
IPPS
2005
IEEE
15 years 8 months ago
COTS Clusters vs. the Earth Simulator: An Application Study Using IMPACT-3D
In 2002, Japan announced the Earth Simulator—a supercomputer based on low-volume vector processors and a custom network—and reported that computational scientists had used it ...
Daniel G. Chavarría-Miranda, Guohua Jin, Jo...