Sciweavers

235 search results - page 21 / 47
» Is Aesthetics Computable
Sort
View
CHI
2005
ACM
16 years 4 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
ACMACE
2006
ACM
15 years 10 months ago
Mosaic textile: wearable ambient display with non-emissive color-changing modules
Mosaic Textile is a wearable ambient display using nonemissive color-changing textiles. The system consists of textile modules, their controllers and substrate fabric. The textile...
Akira Wakita, Midori Shibutani
LATIN
1998
Springer
15 years 8 months ago
Short and Smooth Polygonal Paths
Abstract. Automatic graph drawers need to compute paths among vertices of a simple polygon which besides remaining in the interior need to exhibit certain aesthetic properties. Som...
James Abello, Emden R. Gansner
JAISE
2010
169views Algorithms» more  JAISE 2010»
14 years 11 months ago
Responsive environments: User experiences for ambient intelligence
In this paper we review the emerging field of responsive environments as an ambient intelligence system with a focus on user experience. We see responsive environments as a combina...
Jorge Alves Lino, Benjamin Salem, Matthias Rauterb...
GD
2005
Springer
15 years 10 months ago
Stress Majorization with Orthogonal Ordering Constraints
Force-directed placement is a widely used approach to automatically arranging the nodes and edges of a relational diagram or graph in an aesthetically pleasing manner. The adoption...
Tim Dwyer, Yehuda Koren, Kim Marriott