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» Is Aesthetics Computable
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DAGSTUHL
2010
13 years 11 months ago
CSG Operations of Arbitrary Primitives with Interval Arithmetic and Real-Time Ray Casting
We apply Knoll et al.'s algorithm [9] to interactively ray-cast constructive solid geometry (CSG) objects of arbitrary primitives represented as implicit functions. Whereas m...
Younis Hijazi, Aaron Knoll, Mathias Schott, Andrew...
ACMDIS
2010
ACM
13 years 10 months ago
WallBots: interactive wall-crawling robots in the hands of public artists and political activists
Street art and political activism have a rich history of shaping urban landscapes. Our work explores the processes by which public artists and political activists contribute to pu...
Stacey Kuznetsov, Eric Paulos, Mark D. Gross
VC
2008
162views more  VC 2008»
13 years 9 months ago
Realization of Seurat's pointillism via non-photorealistic rendering
Photorealistic rendering is one of the oldest and most important research areas in computer graphics. More recently, the concept of nonphotorealistic rendering has been proposed as...
Chuan-Kai Yang, Hui-Lin Yang
ICSE
2010
IEEE-ACM
13 years 7 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...
MM
2006
ACM
151views Multimedia» more  MM 2006»
14 years 3 months ago
Choreographic buttons: promoting social interaction through human movement and clear affordances
We used human movement as the basis for designing a collaborative aesthetic design environment. Our intention was to promote social interaction and creative expression. We employe...
Andrew Webb, Andruid Kerne, Eunyee Koh, Pranesh Jo...