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WCNC
2010
IEEE
13 years 6 months ago
Addressing Response Time and Video Quality in Remote Server Based Internet Mobile Gaming
A new remote server based gaming approach, where the responsibility of executing the gaming engines is put on remote servers instead of the mobile devices, has the potential for en...
Shaoxuan Wang, Sujit Dey
DSN
2000
IEEE
14 years 1 months ago
Implementing e-Transactions with Asynchronous Replication
ts the abstraction of e-Transactions in three-tier architectures. Three-tier architectures are typically Internetoriented architectures, where the end-user interacts with frontend ...
Svend Frølund, Rachid Guerraoui
AEI
2006
101views more  AEI 2006»
13 years 8 months ago
Design issues for assistive robotics for the elderly
The worldwide population of elderly people is growing rapidly and in the coming decades the proportion of older people in the developed countries will change significantly. This d...
Qinggang Meng, Mark H. Lee
IDMS
1999
Springer
106views Multimedia» more  IDMS 1999»
14 years 29 days ago
A Video Compression Algorithm for ATM Networks with ABR Service, Using Visual Criteria
: The design of adaptive video compression algorithms to support multimedia applications that can adapt to changing network conditions is currently being the subject of intense stu...
Santiago Felici, Jorge Martinez
HPDC
2006
IEEE
14 years 2 months ago
Optimal Bandwidth Sharing in Grid Environments
We consider the problem of bulk data transfers and bandwidth sharing in the context of grid infrastructures. Grid computing empowers high-performance computing in a large-scale di...
Loris Marchal, Pascale Vicat-Blanc Primet, Yves Ro...