Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
Real-time 3D graphics are being extensively used to build interactive virtual environments for a number of different applications. In many situations, virtual objects are required...
The paper presents a hierarchical modeling approach of the N version programming in a real – time environment. The model is constructed in three layers. At the first layer we d...
Dynamic storage allocation (DSA) algorithms play an important role in the modern software engineering paradigms and techniques (such as object oriented programming). Using DSA inc...
Miguel Masmano, Ismael Ripoll, Alfons Crespo, Jorg...
This paper provides two contributions to the study of programming languages and middleware for real-time and embedded applications. First, we present the empirical results from ap...