In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
Abstract. We present two data-driven importance distributions for particle filterbased articulated tracking; one based on background subtraction, another on depth information. In ...
Most tracking algorithms are based on the maximum a posteriori (MAP) solution of a probabilistic framework called Hidden Markov Model, where the distribution of the object state a...
Recently, nonlinear shape models have been shown to improve the robustness and flexibility of segmentation. In this paper, we propose Shape Regularized Active Contour (ShRAC) that...
This paper 1 addresses the problem of efficient visual 2D template tracking in image sequences. We adopt a discriminative approach in which the observations at each frame yield di...