We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
There is a lack of an integrated technology that will increase effective usage of the vast and heterogeneous multi-lingual and multimedia digital content. The need is being express...
We present work that specifically pertains to the rendering stage of stylised, non-photorealistic sketching. While a substantial body of work has been published on geometric optim...
Increasing application demands are pushing database management systems (DBMSs) towards providing adequate and efficient support for content-based retrieval over multimedia objects...
Level-of-detail (LOD) representations are an important tool for realtime rendering of complex geometric environments. The previously introduced progressive mesh representation def...