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WDAG
2009
Springer
146views Algorithms» more  WDAG 2009»
14 years 2 months ago
Dynamics in Network Interaction Games
We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...
Martin Hoefer, Siddharth Suri
CRV
2008
IEEE
165views Robotics» more  CRV 2008»
14 years 2 months ago
Hierarchical Stereo with Thin Structures and Transparency
Dense stereo algorithms rely on matching over a range of disparities. To speed up the search and reduce match ambiguity, processing can be embedded in the hierarchical, or coarse-...
Mikhail Sizintsev
ISBI
2007
IEEE
14 years 1 months ago
Grafip: A Framework for the Representation of Healthy and Pathological Cerebral Information
This paper presents a contribution to the large problematic of integrating medical image-based information into a structured framework (such as electronic patient records or anato...
Jamal Atif, Céline Hudelot, Olivier Nempont...
ECUMN
2007
Springer
14 years 1 months ago
End-to-End Distance Computation in Grid Environment by NDS, the Network Distance Service
This article presents a novel method for computing distances between hosts in a computational Grid. Our method allows to represent the cost to achieve any operation involving some...
Julien Gossa, Jean-Marc Pierson
ESTIMEDIA
2007
Springer
14 years 1 months ago
Run-time Task Overlapping on Multiprocessor Platforms
Today’s embedded applications often consist of multiple concurrent tasks. These tasks are decomposed into subtasks which are in turn assigned and scheduled on multiple different...
Zhe Ma, Daniele Paolo Scarpazza, Francky Catthoor