We present a new remeshing scheme based on the idea of improving mesh quality by a series of local modifications of the mesh geometry and connectivity. Our contribution to the fa...
Abstract. In this paper, we introduce a new piecewise linear parameterization of 3D surface patches which provides a basis for texture mapping, morphing, remeshing, and geometry im...
In this paper we present a new algorithm which turns an unstructured triangle mesh into a quad-dominant mesh with edges well aligned to the principal directions of the underlying ...
Due to their simplicity and flexibility, polygonal meshes are about to become the standard representation for surface geometry in computer graphics applications. Some algorithms i...
Visual patterns on the surface of an object, such as two dimensional texture, are taken into consideration as part of the geometry remeshing process. Given a parameterized mesh an...