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» Issues and experience in designing two-handed interaction
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ACMDIS
2006
ACM
14 years 1 months ago
External representations in ubiquitous computing design and the implications for design tools
One challenge for ubiquitous computing is providing appropriate tools for professional designers, thus leading to stronger user-valued applications. Unlike many previous tool-buil...
Steven Dow, T. Scott Saponas, Yang Li, James A. La...
WSC
2004
13 years 9 months ago
A Case Study in Meta-Simulation Design and Performance Analysis for Large-Scale Networks
Simulation and Emulation techniques are fundamental to aid the process of large-scale protocol design and network operations. However, the results from these techniques are often ...
David W. Bauer, Garrett R. Yaun, Christopher D. Ca...
CSCWD
2006
Springer
13 years 11 months ago
A Framework for Sketch-Based Cooperative Design
This paper presents an application framework for constructing sketch-based cooperative design (especially for distributed conceptual design) tools. Three key issues are addressed: ...
Wei Jiang, Zhengxing Sun
CHI
2006
ACM
14 years 1 months ago
Negotiating presence-in-absence: contact, content and context
On the basis of a longitudinal field study of domestic communication, we report some essential constituents of the user experience of awareness of others who are distant in space ...
Steve Howard, Jesper Kjeldskov, Mikael B. Skov, Ka...
CSCW
2012
ACM
12 years 3 months ago
PicoTales: collaborative authoring of animated stories using handheld projectors
In this article we describe a novel approach to collaborative video authoring using handheld projectors. PicoTales are created by sketching story elements on a projector+phone pro...
Simon Robinson, Matt Jones, Elina Vartiainen, Gary...