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» Issues and experience in designing two-handed interaction
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CHI
2004
ACM
14 years 8 months ago
Banner ads hinder visual search and are forgotten
Banner ads persist on the Internet in spite of evidence against their efficacy. Many ads include animation in an attempt to increase their attentional capture. An experiment was c...
Moira Burke, Nicholas Gorman, Erik Nilsen, Anthony...
CHI
2003
ACM
14 years 8 months ago
Reflowing digital ink annotations
Annotating paper documents with a pen is a familiar and indispensable activity across a wide variety of work and educational settings. Recent developments in pen-based computing p...
David Bargeron, Tomer Moscovich
CHI
2010
ACM
14 years 2 months ago
Constructing identities through storytelling in diabetes management
The continuing epidemics of diabetes and obesity create much need for information technologies that can help individuals engage in proactive health management. Yet many of these t...
Lena Mamykina, Andrew D. Miller, Elizabeth D. Myna...
MHCI
2009
Springer
14 years 2 months ago
Examining human values in adopting ubiquitous technology in school
This paper summarizes value analysis of adopting technologysupported attendance control service in a primary school. The results are based on a case study that explored a 14-week ...
Minna Isomursu, Mari Ervasti, Marianne Kinnula, Pe...
TEI
2010
ACM
170views Hardware» more  TEI 2010»
14 years 2 months ago
Swing that thing: moving to move
Swing That Thing… is a practice-based doctoral research project that examines how technology in on and around the body might be used to poeticise experience. Outcomes include a ...
Danielle Wilde