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» Issues and experience in designing two-handed interaction
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IHI
2010
142views Healthcare» more  IHI 2010»
13 years 2 months ago
Exploring the use of technology in healthcare spaces and its impact on empathic communication
As computing technologies in examination rooms become a more pervasive and dominant part of the healthcare experience, those technologies can disrupt the flow of information and e...
Amanda Fonville, Eun Kyoung Choe, Susan Oldham, Ju...
OIR
2010
101views more  OIR 2010»
13 years 6 months ago
Supporting information access in e-learning by integrating digital libraries and ontology
Purpose – The purpose of this paper is to examine the integration of digital library (DL) technologies with ontology-based knowledge representation in providing semantic rich in...
Daqing He, Yefei Peng, Ming Mao, Dan Wu
CHI
2004
ACM
14 years 8 months ago
3Book: a scalable 3D virtual book
This paper describes the 3Book, a 3D interactive visualization of a codex book as a component for digital library and information-intensive applications. The 3Book is able to repr...
Stuart K. Card, Lichan Hong, Jock D. Mackinlay, Ed...
UIST
1997
ACM
14 years 23 hour ago
Usability Analysis of 3D Rotation Techniques
We report results from a formal user study of interactive 3D rotation using the mouse-driven Virtual Sphere and Arcball techniques, as well as multidimensional input techniques ba...
Ken Hinckley, Joe Tullio, Randy F. Pausch, Dennis ...
COMCOM
2007
103views more  COMCOM 2007»
13 years 7 months ago
MPEG-21 digital items to support integration of heterogeneous multimedia content
The MELISA system is a distributed platform for multi-platform sports content broadcasting, providing end users with a wide range of real-time interactive services during the spor...
Kostas Karpouzis, Ilias Maglogiannis, Emmanuel Pap...