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» Issues and experience in designing two-handed interaction
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ATAL
2007
Springer
14 years 2 months ago
Exchanging reputation values among heterogeneous agent reputation models: an experience on ART testbed
In open MAS it is often a problem to achieve agents' interoperability. The heterogeneity of its components turns the establishment of interaction or cooperation among them in...
Anarosa Brandão, Laurent Vercouter, Sara J....
CHI
2005
ACM
14 years 8 months ago
Imprints of place: creative expressions of the museum experience
Personalization and social awareness, important aspects in the definition of a place, are traditionally overlooked in the design of technology for museums. We describe Imprints, a...
Kirsten Boehner, Jennifer Thom-Santelli, Angela Zo...
CHI
2010
ACM
14 years 2 months ago
Homeless young people's experiences with information systems: life and work in a community technology center
This paper explores how homeless young people, aged 1325, make use of information systems in daily life. Observed in a community technology center, four different examples of uses...
Jill Palzkill Woelfer, David G. Hendry
HT
2005
ACM
14 years 1 months ago
Hypervideo expression: experiences with hyper-hitchcock
Hyper-Hitchcock is a hypervideo editor enabling the direct manipulation authoring of a particular form of hypervideo called “detail-on-demand video.” This form of hypervideo a...
Frank M. Shipman III, Andreas Girgensohn, Lynn Wil...
CHI
2009
ACM
14 years 2 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...