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» Issues in Multiagent System Development
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XPU
2010
Springer
13 years 8 months ago
Extreme Product Line Engineering - Refactoring for Variability: A Test-Driven Approach
Software product lines - families of similar but not identical software products - need to address the issue of feature variability. That is, a single feature might require various...
Yaser Ghanam, Frank Maurer
GROUP
2010
ACM
13 years 8 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
ICSOC
2009
Springer
13 years 7 months ago
Using Personal Information Management Infrastructures to Facilitate User-Generated Services for Personal Use
Ad-hoc and situational applications for personal use will gain more and more traction in the work support for knowledge workers (KWers). Personal information is a key element in th...
Olaf Grebner
FGCS
2011
123views more  FGCS 2011»
13 years 5 months ago
Mapping attribution metadata to the Open Provenance Model
A description of a data item’s provenance can be provided in different forms, and which form is best depends on the intended use of that description. Because of this, differen...
Simon Miles
TSE
2011
214views more  TSE 2011»
13 years 4 months ago
A Comparative Study of Software Model Checkers as Unit Testing Tools: An Industrial Case Study
—Conventional testing methods often fail to detect hidden flaws in complex embedded software such as device drivers or file systems. This deficiency incurs significant developmen...
Moonzoo Kim, Yunho Kim, Hotae Kim