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» Iterated Weaker-than-Weak Dominance
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ICCV
1995
IEEE
13 years 11 months ago
Recovering 3D Motion of Multiple Objects Using Adaptive Hough Transform
—We present a method to determine 3D motion and structure of multiple objects from two perspective views, using adaptive Hough transform. In our method, segmentation is determine...
Tina Yu Tian, Mubarak Shah
AAAI
2006
13 years 9 months ago
Algorithms for Rationalizability and CURB Sets
Significant work has been done on computational aspects of solving games under various solution concepts, such as Nash equilibrium, subgame perfect Nash equilibrium, correlated eq...
Michael Benisch, George B. Davis, Tuomas Sandholm
AAAI
2006
13 years 9 months ago
On Strictly Competitive Multi-Player Games
We embark on an initial study of a new class of strategic (normal-form) games, so-called ranking games, in which the payoff to each agent solely depends on his position in a ranki...
Felix Brandt, Felix A. Fischer, Yoav Shoham
ALENEX
2001
151views Algorithms» more  ALENEX 2001»
13 years 9 months ago
The Asymmetric Traveling Salesman Problem: Algorithms, Instance Generators, and Tests
The purpose of this paper is to provide a preliminary report on the rst broad-based experimental comparison of modern heuristics for the asymmetric traveling salesmen problem ATSP....
Jill Cirasella, David S. Johnson, Lyle A. McGeoch,...
ATAL
2010
Springer
13 years 8 months ago
Risk-sensitive planning in partially observable environments
Partially Observable Markov Decision Process (POMDP) is a popular framework for planning under uncertainty in partially observable domains. Yet, the POMDP model is riskneutral in ...
Janusz Marecki, Pradeep Varakantham