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ATAL
2007
Springer
14 years 2 months ago
A computational characterization of multiagent games with fallacious rewards
Agents engaged in noncooperative interaction may seek to achieve a Nash equilibrium; this requires that agents be aware of others’ rewards. Misinformation about rewards leads to...
Ariel D. Procaccia, Jeffrey S. Rosenschein
ICML
2007
IEEE
14 years 9 months ago
A recursive method for discriminative mixture learning
We consider the problem of learning density mixture models for classification. Traditional learning of mixtures for density estimation focuses on models that correctly represent t...
Minyoung Kim, Vladimir Pavlovic
KI
2010
Springer
13 years 6 months ago
Situation-Specific Intention Recognition for Human-Robot Cooperation
Recognizing human intentions is part of the decision process in many technical devices. In order to achieve natural interaction, the required estimation quality and the used comput...
Peter Krauthausen, Uwe D. Hanebeck
AAAI
2007
13 years 11 months ago
Continuous State POMDPs for Object Manipulation Tasks
My research focus is on using continuous state partially observable Markov decision processes (POMDPs) to perform object manipulation tasks using a robotic arm. During object mani...
Emma Brunskill
AI
2007
Springer
14 years 2 months ago
Planning in Multiagent Expedition with Collaborative Design Networks
DEC-POMDPs provide formal models of many cooperative multiagent problems, but their complexity is NEXP-complete in general. We investigate a sub-class of DEC-POMDPs termed multiage...
Yang Xiang, Franklin Hanshar