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ATAL
2008
Springer
15 years 7 months ago
Using multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
196
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HRI
2006
ACM
15 years 11 months ago
Daily HRI evaluation at a classroom environment: reports from dance interaction experiments
The design and development of social robots that interact and assist people in daily life requires moving into unconstrained daily-life environments. This presents unexplored meth...
Fumihide Tanaka, Javier R. Movellan, Bret Fortenbe...
RTAS
2002
IEEE
15 years 10 months ago
Achieving End-to-end Predictability in the TAO Real-time CORBA ORB
End-to-end predictability of operations is essential for many fixed-priority distributed real-time and embedded (DRE) applications, such as command and control systems, manufactu...
Irfan Pyarali, Douglas C. Schmidt, Ron Cytron
EJC
2010
15 years 14 days ago
Inferencing in Database Semantics
As a computational model of natural language communication, Database Semantics1 (DBS) includes a hearer mode and a speaker mode. For the content to be mapped into language expressi...
Roland Hausser
RTCSA
2009
IEEE
16 years 9 days ago
PLL Based Time Synchronization in Wireless Sensor Networks
Abstract—Time synchronization is a key component in numerous wireless sensor network applications. Most of the current software based time synchronization approaches suffer from ...
Gang Zhou, Sachin Shetty, George Simms, Min Song