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» Joint Triangulations and Triangulation Maps
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3DGIS
2006
Springer
14 years 3 months ago
Building Reconstruction - Outside and In
The modelling or reconstruction of buildings has two aspects – on the one hand we need a data structure and the associated geometric information, and on the other hand we need a...
Christopher M. Gold, Rebecca O. C. Tse, Hugo Ledou...
PG
2003
IEEE
14 years 2 months ago
Hierarchical Least Squares Conformal Map
A texture atlas is an efficient way to represent information (like colors, normals, displacement maps ...) on triangulated surfaces. The LSCM method (Least Squares Conformal Maps...
Nicolas Ray, Bruno Lévy
SMI
2003
IEEE
131views Image Analysis» more  SMI 2003»
14 years 2 months ago
Watermarking 2D Vector Maps in the Mesh-Spectral Domain
This paper proposes a digital watermarking algorithm for 2D vector digital maps. The watermark is a robust, informed-detection watermark to be used to prevent such abuses as an in...
Ryutarou Ohbuchi, Hiroo Ueda, Shuh Endoh
CGI
2000
IEEE
14 years 1 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
DCG
2007
102views more  DCG 2007»
13 years 9 months ago
How to Exhibit Toroidal Maps in Space
Steinitz’s Theorem states that a graph is the 1-skeleton of a convex polyhedron if and only if it is 3-connected and planar. The polyhedron is called a geometric realization of ...
Dan Archdeacon, C. Paul Bonnington, Joanna A. Elli...