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CONIELECOMP
2006
IEEE
14 years 1 months ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...
MA
1999
Springer
155views Communications» more  MA 1999»
13 years 11 months ago
JGram: Rapid Development of Multi-Agent Pipelines for Real-World Tasks
Many real-world tasks can be decomposed into pipelines of sequential operations (where subtasks may themselves be composed of one or more pipelines). JGram is a framework enabling...
Rahul Sukthankar, Antoine Brusseau, Ray Pelletier,...
ATAL
1995
Springer
13 years 11 months ago
The Architecture of an Agent Building Shell
The agent view provides maybe the right level of abstraction for dealing with complex, distribblem-solving systems. It abstracts from aspects like the hardware or software platfor...
Mihai Barbuceanu, Mark S. Fox
KDD
2002
ACM
184views Data Mining» more  KDD 2002»
14 years 8 months ago
The Community of Multimedia Agents
Multimedia data mining requires the ability to automatically analyze and understand the content. The Community of Multimedia Agents project is devoted to creating a community of re...
Gang Wei, Valery A. Petrushin, Anatole Gershman
IAT
2006
IEEE
14 years 1 months ago
Generic Command Interpretation Algorithms for Conversational Agents
AbstractThis paper focuses on human-machine communication with intelligent agents, it proposes a generic architecture with an algorithm for natural language (NL) command interpreta...
Laurent Mazuel, Nicolas Sabouret