In the near future, wide variety of wireless networks will be merged into the Internet and allow users to continue their application with higher degree of mobility. In such enviro...
In this paper, we discuss two major tradeoffs, spatial and temporal tradeoffs, that appear when applying marketbased computing to multimedia network applications. The former appea...
Streaming media applications are becoming more popular on the late years, as for example, news transmitted live through the web, music, show, and films. Traditional client/server...
Marisa A. Vasconcelos, Leonardo C. da Rocha, Julia...
Personalized and context-aware services are of high interest for Mobile Network Operators (MNOs) to keep existing and win new subscribers. Although such services are already avail...
When interacting with natural or urban environments there are many situations where the ability to access data in real time becomes relevant. Augmented Reality (AR) technologies a...