Sciweavers

1044 search results - page 192 / 209
» Kernel-Based 3D Tracking
Sort
View
ISBI
2006
IEEE
14 years 8 months ago
Application of temporal texture features to automated analysis of protein subcellular locations in time series fluorescence micr
Protein subcellular locations, as an important property of proteins, are commonly learned using fluorescence microscopy. Previous work by our group has shown that automated analys...
Yanhua Hu, Jesus Carmona, Robert F. Murphy
ICIAP
2009
ACM
14 years 8 months ago
Real-Time Online Video Object Silhouette Extraction Using Graph Cuts on the GPU
Abstract. Being able to find the silhouette of an object is a very important front-end processing step for many high-level computer vision techniques, such as Shape-from-Silhouette...
Zachary A. Garrett, Hideo Saito
CHI
2006
ACM
14 years 8 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
TEI
2010
ACM
142views Hardware» more  TEI 2010»
14 years 2 months ago
Physics on display: tangible graphics on hexagonal bezel-less screens
In this paper, we present a tiled display system made out of hexagonal cardboard screens with no visible bezel. Use of a bezel-less hexagonal form factor allows users to build lar...
Mike Rooke, Roel Vertegaal
ISBI
2009
IEEE
14 years 2 months ago
A New Interactive Method for Coronary Arteries Segmentation Based on Tubular Anisotropy
In this paper we present a new interactive method for tubular structure extraction. The main application and motivation for this work is vessel tracking in 3D medical images. The ...
Fethallah Benmansour, Laurent D. Cohen