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DAGM
1997
Springer
15 years 6 months ago
A Feature Map Approach to Real-Time 3-D Object Pose Estimation from Single 2-D Perspective Views
A novel approach to the computation of an approximate estimate of spatial object pose from camera images is proposed. The method is based on a neural network that generates pose hy...
S. Winkler, Patrick Wunsch, Gerd Hirzinger
SIGGRAPH
1990
ACM
15 years 6 months ago
Comprehensible rendering of 3-D shapes
We propose a new rendering technique that produces 3-D images with enhanced visual comprehensibility. Shape features can be readily understood if certain geometric properties are ...
Takafumi Saito, Tokiichiro Takahashi
SIBGRAPI
2009
IEEE
15 years 9 months ago
Scale-Space for Union of 3D Balls
Shape discretization through union of weighted points or balls appears as a common representation in different fields of computer graphics and geometric modeling. Among others, it...
Alex Laier Bordignon, Betina Vath, Thales Vieira, ...
137
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JMM2
2006
139views more  JMM2 2006»
15 years 2 months ago
Robust Real-time 3D Detection of Obstructed Head and Hands in Indoors Environments
We address the need for robust detection of obstructed human features in complex environments, with a focus on intelligent surgical UIs. In our setup, real-time detection is used t...
Sébastien Grange, Charles Baur
TCSV
2008
153views more  TCSV 2008»
15 years 2 months ago
Broadcast Court-Net Sports Video Analysis Using Fast 3-D Camera Modeling
This paper addresses the automatic analysis of court-net sports video content. We extract information about the players, the playing-field in a bottom-up way until we reach scene-l...
Jungong Han, Dirk Farin, Peter H. N. de With