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ISWC
2003
IEEE
14 years 1 months ago
Coarse, Inexpensive, Infrared Tracking for Wearable Computing
We present a novel, inexpensive, coarse tracking system that determines a person’s approximate 2D location and 1D head orientation in an indoor environment. While this coarse tr...
Drexel Hallaway, Tobias Höllerer, Steven Fein...
CHI
2006
ACM
14 years 9 months ago
Attention funnel: omnidirectional 3D cursor for mobile augmented reality platforms
The attention funnel is a general purpose AR interface technique that interactively guides the attention of a user to any object, person, or place in space. The technique utilizes...
Frank Biocca, Arthur Tang, Charles B. Owen, Fan Xi...
CW
2003
IEEE
14 years 1 months ago
Educative Distributed Virtual Environments For Children
This paper presents a distributed virtual reality environment for children called EVE— Environnements Virtuels pour Enfants. The virtual environment architecture is reactive age...
Jean-Pierre Gerval, Dorin Mircea Popovici, Jacques...
SAC
2009
ACM
14 years 3 months ago
Dynamic planning and weaving of dependability concerns for self-adaptive ubiquitous services
Ubiquitous computing and service-oriented computing enable the development of a new trend of applications that can opportunely interact with services discovered in the surrounding...
Romain Rouvoy, Frank Eliassen, Mikaël Beauvoi...
ACMACE
2004
ACM
14 years 2 months ago
Compelling experiences in mixed reality interactive storytelling
Entertainment systems promise to be a significant application for Mixed Reality. Recently, a growing number of Mixed Reality applications have included interaction with virtual ac...
Fred Charles, Marc Cavazza, Steven J. Mead, Olivie...