Collision detection is a vital task in almost all forms of computer animation and physical simulation. It is also one of the most computationally expensive, and therefore a freque...
We perform collision detection between static rigid objects using a bounding volume hierarchy which consists of an oriented bounding box (OBB) tree enhanced with bounding spheres. ...
: It is always a challenge to present Web applications at a facility with no Internet connection. Traditional presentation methods such as transparencies or slides are inadequate f...
In this paper, we describe a statistical approach to both an articulatory-to-acoustic mapping and an acoustic-to-articulatory inversion mapping without using phonetic information....
Automatic test data generation leads to identify input values on which a selected point in a procedure is executed. This paper introduces a new method for this problem based on co...