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IJVR
2008
118views more  IJVR 2008»
13 years 7 months ago
HERA: Learner Tracking in a Virtual Environment
The main goals of using simulations and Virtual Environments for Training/Learning (VET/L) are to avoid risks and unwanted consequences, to reduce training costs, and to promote tr...
Kahina Amokrane, Domitile Lourdeaux, Jean-Marie Bu...
ASSETS
2007
ACM
13 years 11 months ago
Accessible spaces: navigating through a marked environment with a camera phone
We demonstrate a system designed to assist a visually impaired individual while moving in an unfamiliar environment. Small and economical color markers are placed in key locations...
Kee-Yip Chan, Roberto Manduchi, James Coughlan
IWANN
2009
Springer
14 years 5 days ago
Easing the Smart Home: Translating Human Hierarchies to Intelligent Environments
Abstract. Ubiquitous computing research have extended traditional environments in the so–called Intelligent Environments. All of them use their capabilities for pursuing their in...
Manuel García-Herranz, Pablo A. Haya, Xavie...
RAS
2010
216views more  RAS 2010»
13 years 6 months ago
A nonparametric learning approach to range sensing from omnidirectional vision
We present a novel approach to estimating depth from single omnidirectional camera images by learning the relationship between visual features and range measurements available dur...
Christian Plagemann, Cyrill Stachniss, Jürgen...
VRML
1998
ACM
13 years 12 months ago
The Peloton Bicycling Simulator
Peloton is a sports simulator that uses the Virtual Reality Modeling Language (VRML) to create virtual environments for athletic training and competition. In particular, it create...
Gianpaolo U. Carraro, Mauricio Cortes, John T. Edm...