Hand-gesture recognition presents a challenging problem for computer vision due to the articulated structure of the human hand and the complexity of the environments in which it is...
We present a novel method for the discovery and statistical representation of motion patterns in a scene observed by a static camera. Related methods involving learning of pattern...
A three-level method is proposed to achieve robust and real-time ball tracking in soccer videos. It includes object-, intra-trajectory-, and intertrajectory-level processing. Due t...
Xiaofeng Tong, Tao Wang, Wenlong Li, Yimin Zhang, ...
— Media streaming applications are becoming very popular in the Internet world. Since they mainly rely on a not scalable client/server model, the P2P model is receiving more and ...
Interactive video technology is meant to support user-interaction with video in scene objects associated with navigation in video segments and access to text-based metadata. Inter...
Rudinei Goularte, Edson dos Santos Moreira, Maria ...